Marvin Wocheslander
00:00 PST
I make computers do difficult things faster.
I design the interfaces people touch and the systems, data flows, and infrastructure underneath them.
01 / Experience
01
Pally (YC S25)
Design EngineerApr 2026 — Present
Design EngineerApr 2026 — Present — Remote
- Refining the end-to-end experience across macOS and iOS, driving visual and interaction consistency across both platforms.
- Shipping SwiftUI redesigns to production, working through the app surface by surface to bring it to a consistent, native-feeling state.
SwiftUImacOSiOSProduct Design
02
Moment.dev
Systems Research EngineerOct 2025 — Present
03
Microsoft | Azure SQL Data
Software Engineer InternSummer 2024 & 2025
04
Pacific Lutheran University
Computer Science Head TASept 2023 — Nov 2024
05
AWAL (Sony Music)
Artist & Talent ManagerNov 2018 — Aug 2022
02 / Projects
01
ADapt
Hackathon Winner
AI-powered video ad localization platform. Won 3rd place in Runpod's TreeHacks 2026 track. Built the full frontend experience, from upload flow to 3D audience visualization.
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02
fullsend
CLI Tool
Open-source CLI that serializes codebases for LLM contexts. 1,600+ downloads in first month. Custom traversal engine processes repos in under 30ms.
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03
Catppuccin for Steam Deck
Open Source
Official Catppuccin theme port for Steam Deck UI. 36,000+ downloads. Engineered dynamic theming system using SASS and JSON.
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04
Xander's Sodium Options: Continued
Open Source
Community continuation of Xander's Sodium Options for newer Minecraft versions. Maintained compatibility across the modern mod ecosystem. Reached 12,000+ downloads in its first two months.
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05
Modrinth for Raycast
Extension
Official Raycast extension for searching Minecraft mods. Features real-time search and version compatibility checking.
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03 / Tech Stack
Agentic DevelopmentAzure SQLC#C++Claude CodeCLI ToolingCodexDistributed SystemsDockerFirebaseGitJavaKustoNode.jsPythonReactReactive ArchitectureSQLSQL ServerSwiftSwiftUITailwind CSSTypeScript